
In addition, he has his minions steal Donkey Kong's hoard of Golden Bananas. Rool has his soldiers capture Diddy Kong (after he challenged and fought the entire Kremling Krew on his own), Lanky Kong, Tiny Kong and Chunky Kong and locks them up. However, due to the incompetence of the crew aboard, the island crashes and the Blast-O-Matic malfunctions. Rool returns in a gigantic mechanical island, with a large weapon called the Blast-O-Matic, in order to destroy Donkey Kong Island. The game takes place after the events of the Donkey Kong Country series, or to be more specific, Donkey Kong Land 3. The game, along with Super Mario 64, were among the first Nintendo 64 games that were released for the Wii U's Virtual Console. In April 2015, Donkey Kong 64 was ported to the Wii U's Virtual Console service. The game features a single player (adventure) mode and a multi-player ("Kong Battle") mode. The game requires the use of the Expansion Pak in order to function, and was the first Nintendo 64 game to do so. It received generally positive reviews with an average score of 88% according to gamerankings. It is a sequel to the Donkey Kong Country trilogy and is so far the only game in the series without the word "Country" in the title alongside Chunky Kong's only significant video game appearance. It was published by Nintendo and first released on November 22, 1999. It was the first Donkey Kong game neither produced nor directed by creator Shigeru Miyamoto, though he contributed design ideas.Donkey Kong 64 (Originally known as Donkey Kong Country 64, Donkey Kong Universe, and Donkey Kong World) is a Nintendo 64 video game developed by Rare. Tasked with reviving the dormant Donkey Kong franchise, Rare assembled 12 developers to work on Donkey Kong Country over 18 months. Donkey Kong Country was inspired by the Super Mario series and was one of the first home console games to feature pre-rendered graphics, achieved through a compression technique that allowed Rare to convert 3D models into SNES sprites without losing detail. Nintendo sought a game to compete with Sega's Aladdin (1993) and purchased a large minority stake in the company. After developing numerous Nintendo Entertainment System games in the 1980s, Rare, a British studio founded by Tim and Chris Stamper, purchased Silicon Graphics workstations to render 3D models. In the multiplayer modes, two players can work together cooperatively or race each other. In 40 side-scrolling levels, the player collects items, defeats enemies and bosses, and finds secrets.

It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from King K.

Donkey Kong Country is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System.
